Files
b2bcall/apps/dialer-worker/src/campaign-worker.ts
B2BCall Bootstrap 0a8b830e2c Fase 7: CDR/métricas/relatórios, reconciliação, dashboard e compliance
- Reconciliação de tentativas órfãs após restart (reconciliation.ts),
  rodando a cada 60s.
- Vínculo real agente<->chamada (agent-call-binding.ts): claim atômico de
  agente disponível via FOR UPDATE SKIP LOCKED, DialAttempt.agentId
  populado no connect, ciclo AVAILABLE -> IN_CALL -> WRAP_UP -> AVAILABLE.
- Corrige abandonRate (EWMA) nunca atualizado pelo campaign-worker real —
  agora o fluxo QUEUED -> connect-or-abandon atualiza as estatísticas de
  fato usadas pelo predictive engine.
- Novo módulo de relatórios: /api/reports/calls (+export CSV), /metrics
  (TME/TMA/abandono), /agents/:id.
- Novo módulo de dashboard: /api/dashboard, /calls-by-hour,
  /campaigns/:id (Postgres + snapshot EWMA do Redis).
- Novo módulo de compliance: ComplianceSettings configurável +
  /api/compliance/settings e /indicators com contadores reais.
- Validado end-to-end contra containers reais (campanha de teste em modo
  simulação): agentId no connect, ciclo de estado do agente e abandonRate
  todos confirmados corrigidos com dados reais, não só no harness isolado.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QoVkLx1KsvtT1C88dRS3QW
2026-08-27 16:09:22 -03:00

346 lines
14 KiB
TypeScript

import { randomUUID } from 'node:crypto';
import { PrismaClient, CampaignStatus } from '@b2bcall/database';
import type Redis from 'ioredis';
import type { TelephonyProvider } from '@b2bcall/telephony';
import { normalizePhone } from '@b2bcall/shared';
import { CampaignLock } from './campaign-lock';
import { CpsLimiter } from './cps-limiter';
import { LeadRepository } from './lead-repository';
import { StatsStore } from './stats-store';
import { isWithinSchedule } from './schedule';
import { getLiveCounts } from './live-counts';
import { adjustPacingFactor, calculateCallsToOriginate, updateEwma, type PacingLimits } from './predictive-engine';
import { calculateNextAttemptAt, leadStatusForOutcome, type HangupOutcome } from './retry-rules';
import { DEFAULT_SIMULATION_PROFILE, randomInRange, simulateHangupCause } from './simulation';
import { claimAvailableAgent, releaseAgentAfterCall } from './agent-call-binding';
import { logger } from './logger';
const WORKER_ID = randomUUID();
const DIALER_SIMULATION = process.env.DIALER_SIMULATION === 'true';
export class CampaignWorker {
private readonly leadRepo: LeadRepository;
private readonly cpsLimiter: CpsLimiter;
private readonly statsStore: StatsStore;
constructor(
private readonly prisma: PrismaClient,
private readonly redis: Redis,
private readonly telephony: TelephonyProvider,
) {
this.leadRepo = new LeadRepository(prisma);
this.cpsLimiter = new CpsLimiter(redis);
this.statsStore = new StatsStore(redis);
}
async tick(campaignId: string): Promise<void> {
const campaign = await this.prisma.campaign.findUnique({ where: { id: campaignId } });
if (!campaign) return;
const lock = new CampaignLock(this.redis, campaignId);
const acquired = campaign.status === CampaignStatus.RUNNING ? await lock.acquire() : false;
try {
if (campaign.status === CampaignStatus.RUNNING && !acquired) {
return; // outro worker já controla esta campanha (seção 75)
}
await this.leadRepo.releaseExpiredReservations();
if (campaign.status !== CampaignStatus.RUNNING) {
return; // PAUSED/DRAINING/STOPPED/etc. — nunca origina, mas não mexe no que já está em andamento
}
if (!isWithinSchedule(campaign)) {
logger.debug({ campaignId }, 'Fora da janela de horário (WAITING_SCHEDULE)');
return;
}
const hasWork = await this.leadRepo.hasRemainingWork(campaignId);
if (!hasWork) {
await this.prisma.campaign.update({ where: { id: campaignId }, data: { status: CampaignStatus.COMPLETED } });
logger.info({ campaignId }, 'Campanha concluída — sem leads restantes');
return;
}
await this.leadRepo.promoteNewLeads(campaignId);
const trunk = await this.prisma.trunk.findUnique({ where: { id: campaign.trunkId } });
if (!trunk) {
logger.error({ campaignId }, 'Tronco da campanha não existe mais');
return;
}
const limits: PacingLimits = {
pacingMin: campaign.pacingMin,
pacingMax: campaign.pacingMax,
targetAbandonRate: campaign.targetAbandonRate,
maxConcurrentCalls: campaign.maxConcurrentCalls,
};
const stats = await this.statsStore.load(campaignId, campaign.pacingInitial);
const counts = await getLiveCounts(this.prisma, campaignId, campaign.queueId, stats.avgTalkTimeSeconds);
const hasActivity = counts.dialingCalls + counts.ringingCalls + counts.connectedWaitingAgent > 0;
stats.pacingFactor = adjustPacingFactor(stats, limits, hasActivity);
const callsToMake = calculateCallsToOriginate(stats, counts, limits);
await this.statsStore.save(campaignId, stats);
for (let i = 0; i < callsToMake; i++) {
const allowed = await this.cpsLimiter.tryAcquire(campaignId, trunk.id, campaign.maxCps, trunk.maxCps);
if (!allowed) break; // limite de CPS atingido neste tick
const lead = await this.leadRepo.reserveNextLead(campaignId, WORKER_ID);
if (!lead) break; // sem leads prontos agora
const normalized = normalizePhone(lead.phone);
const isSuppressed = normalized.normalized
? await this.prisma.suppressionEntry.findUnique({ where: { phoneNormalized: normalized.normalized } })
: null;
if (isSuppressed) {
await this.prisma.lead.update({ where: { id: lead.id }, data: { status: 'DO_NOT_CALL' } });
continue;
}
await this.originateAttempt(campaign, trunk.name, lead);
}
} finally {
if (acquired) await lock.release();
}
}
private async originateAttempt(
campaign: {
id: string;
queueId: string;
callerId: string | null;
context: string;
ringTimeoutSeconds: number;
maxWaitForAgentSeconds: number;
wrapUpTimeSeconds: number;
retryRules: unknown;
maxAttempts: number;
},
trunkName: string,
lead: { id: string; phone: string; phoneNormalized: string; attemptCount: number },
): Promise<void> {
const attempt = await this.prisma.dialAttempt.create({
data: {
leadId: lead.id,
campaignId: campaign.id,
state: 'ORIGINATING',
calledNumber: lead.phoneNormalized,
callerIdUsed: campaign.callerId,
},
});
await this.prisma.lead.update({
where: { id: lead.id },
data: { status: 'DIALING', attemptCount: { increment: 1 }, lastAttemptAt: new Date() },
});
if (DIALER_SIMULATION) {
this.simulateAttempt(campaign, lead, attempt.id);
return;
}
try {
await this.telephony.originate({
channel: `PJSIP/${lead.phoneNormalized}@${trunkName}`,
context: campaign.context,
exten: 's',
priority: 1,
callerId: campaign.callerId ?? undefined,
timeoutMs: campaign.ringTimeoutSeconds * 1000,
variables: { B2BCALL_ATTEMPT_ID: attempt.id },
});
// A resolução final (atendida/ocupada/sem resposta) chega de forma
// assíncrona via eventos AMI, processados por
// apps/asterisk-events + reconciliação (Fase 7). Aqui só garantimos
// que a tentativa não fique presa para sempre se nenhum evento
// chegar (rede instável, worker reiniciado, etc.).
setTimeout(
() => void this.failIfStillPending(attempt.id, campaign.retryRules as Record<string, number>, campaign.maxAttempts),
(campaign.ringTimeoutSeconds + 30) * 1000,
);
} catch (err) {
logger.error({ err, attemptId: attempt.id }, 'Falha ao originar chamada');
await this.finalizeAttempt(attempt.id, campaign.id, lead.id, 'FAILED', campaign.retryRules as Record<string, number>, campaign.maxAttempts, lead.attemptCount + 1);
}
}
private async failIfStillPending(attemptId: string, retryRules: Record<string, number>, maxAttempts: number): Promise<void> {
const attempt = await this.prisma.dialAttempt.findUnique({ where: { id: attemptId } });
if (!attempt || attempt.endedAt) return; // já resolvida por um evento real
const lead = await this.prisma.lead.findUnique({ where: { id: attempt.leadId } });
if (!lead) return;
await this.finalizeAttempt(attemptId, attempt.campaignId, attempt.leadId, 'FAILED', retryRules, maxAttempts, lead.attemptCount);
}
private simulateAttempt(
campaign: {
id: string;
queueId: string;
maxWaitForAgentSeconds: number;
wrapUpTimeSeconds: number;
retryRules: unknown;
maxAttempts: number;
},
lead: { id: string; attemptCount: number },
attemptId: string,
): void {
const profile = DEFAULT_SIMULATION_PROFILE;
const outcome = simulateHangupCause(profile);
if (outcome !== 'ANSWERED') {
setTimeout(
() =>
void this.finalizeAttempt(
attemptId,
campaign.id,
lead.id,
outcome,
campaign.retryRules as Record<string, number>,
campaign.maxAttempts,
lead.attemptCount + 1,
),
randomInRange([1, 3]) * 1000,
);
return;
}
const answerDelayMs = randomInRange(profile.answerDelaySecondsRange) * 1000;
setTimeout(() => {
void (async () => {
await this.prisma.dialAttempt.update({ where: { id: attemptId }, data: { state: 'ANSWERED', answeredAt: new Date() } });
// Atendida != conectada a um agente. Se ninguém está disponível
// agora, espera até maxWaitForAgentSeconds antes de considerar
// abandono (agente.md seções 32/33) — sem isso, abandonRate nunca
// reflete a realidade e o controle de abandono do motor preditivo
// fica sem efeito prático (bug corrigido nesta fase).
await this.prisma.dialAttempt.update({ where: { id: attemptId }, data: { state: 'QUEUED', queuedAt: new Date() } });
await this.tryConnectOrAbandon(campaign, lead, attemptId, profile, answerDelayMs / 1000);
})();
}, answerDelayMs);
}
private async tryConnectOrAbandon(
campaign: { id: string; queueId: string; maxWaitForAgentSeconds: number; wrapUpTimeSeconds: number; maxAttempts: number },
lead: { id: string; attemptCount: number },
attemptId: string,
profile: (typeof DEFAULT_SIMULATION_PROFILE),
answerDelaySeconds: number,
): Promise<void> {
const connect = async (agentId: string) => {
await this.updateAnswerStats(campaign.id, answerDelaySeconds, false);
const talkTimeSeconds = randomInRange(profile.talkTimeSecondsRange);
await this.prisma.dialAttempt.update({
where: { id: attemptId },
data: { state: 'AGENT_CONNECTED', agentConnectedAt: new Date(), agentId },
});
setTimeout(() => {
void (async () => {
await this.finalizeAttempt(attemptId, campaign.id, lead.id, 'ANSWERED', {}, campaign.maxAttempts, lead.attemptCount + 1, talkTimeSeconds);
await releaseAgentAfterCall(this.prisma, agentId, campaign.wrapUpTimeSeconds);
})();
}, talkTimeSeconds * 1000);
};
const agentId = await claimAvailableAgent(this.prisma, campaign.queueId);
if (agentId) {
await connect(agentId);
return;
}
// Nenhum agente livre no instante do atendimento — espera até o limite
// configurado e reavalia uma vez (poll único, suficiente para o
// propósito de simulação sem complicar com um loop de polling real).
setTimeout(() => {
void (async () => {
const retryAgentId = await claimAvailableAgent(this.prisma, campaign.queueId);
if (retryAgentId) {
await connect(retryAgentId);
return;
}
await this.updateAnswerStats(campaign.id, answerDelaySeconds, true);
await this.finalizeAttempt(attemptId, campaign.id, lead.id, 'ABANDONED' as HangupOutcome, {}, campaign.maxAttempts, lead.attemptCount + 1);
})();
}, campaign.maxWaitForAgentSeconds * 1000);
}
// `abandoned` alimenta o EWMA de abandonRate — é este sinal que
// `adjustPacingFactor` usa para reduzir o pacing (agente.md seção 33).
private async updateAnswerStats(campaignId: string, answerDelaySeconds: number, abandoned: boolean): Promise<void> {
const campaign = await this.prisma.campaign.findUnique({ where: { id: campaignId } });
if (!campaign) return;
const stats = await this.statsStore.load(campaignId, campaign.pacingInitial);
stats.answerProbability = updateEwma(stats.answerProbability, 1);
stats.avgAnswerDelaySeconds = updateEwma(stats.avgAnswerDelaySeconds, answerDelaySeconds);
stats.abandonRate = updateEwma(stats.abandonRate, abandoned ? 1 : 0, 0.05);
await this.statsStore.save(campaignId, stats);
}
private async finalizeAttempt(
attemptId: string,
campaignId: string,
leadId: string,
outcome: HangupOutcome,
retryRules: Record<string, number>,
maxAttempts: number,
attemptCount: number,
talkTimeSeconds?: number,
): Promise<void> {
const now = new Date();
await this.prisma.dialAttempt.update({
where: { id: attemptId },
data: {
state: outcome === 'ANSWERED' ? 'COMPLETED' : 'FAILED',
hangupCause: outcome,
endedAt: now,
},
});
const campaign = await this.prisma.campaign.findUnique({ where: { id: campaignId } });
const stats = campaign ? await this.statsStore.load(campaignId, campaign.pacingInitial) : null;
if (outcome === 'ANSWERED') {
await this.prisma.lead.update({ where: { id: leadId }, data: { status: 'COMPLETED', lastResult: 'ANSWERED' } });
if (stats && talkTimeSeconds) {
stats.avgTalkTimeSeconds = updateEwma(stats.avgTalkTimeSeconds, talkTimeSeconds);
await this.statsStore.save(campaignId, stats);
}
return;
}
// Chamada não atendida: também é uma amostra negativa para a taxa de
// atendimento (EWMA) — sem isso, answerProbability só reflete os
// sucessos e superestima a taxa real.
if (stats) {
stats.answerProbability = updateEwma(stats.answerProbability, 0);
await this.statsStore.save(campaignId, stats);
}
if (attemptCount >= maxAttempts) {
await this.prisma.lead.update({
where: { id: leadId },
data: { status: 'MAX_ATTEMPTS', lastResult: outcome },
});
return;
}
// Status permanece informativo (BUSY/NO_ANSWER/FAILED, agente.md seção
// 26) — não é o status sozinho que controla a elegibilidade para nova
// tentativa, é a combinação status-retentável + next_attempt_at <= now
// (ver LeadRepository.reserveNextLead).
const nextAttemptAt = calculateNextAttemptAt(outcome as Exclude<HangupOutcome, 'ANSWERED'>, retryRules, now);
await this.prisma.lead.update({
where: { id: leadId },
data: {
status: leadStatusForOutcome(outcome),
lastResult: outcome,
nextAttemptAt,
},
});
}
}